Tuesday, March 6, 2012

Torn between two loves

Today is the release of Mass Effect 3. Like most major modern video games it costs $60 new, or $80 for the collector's edition. I haven't purchased it, though I absolutely love the series and can't wait to play the latest installment. My mom pointed out earlier that I do have the money. I still have some money in my bank account and credit on my credit card. I could buy it, but I'm saving my money for something else. Specifically, I'm saving for someone else.

I started dating a long time friend on new years day. The near 400 miles separating us are frustrating. We'd like to be together, but she lives in Salt Lake city and I'm in Denver. There's not much tying me down here, though. I'm planning to move once I have enough money to pay my student loans and other basic costs of living until I can find a job (which, after seeking full time work for about a year I worry will be quite a while).

So, I find myself torn between two loves. Many reading this might find my love for a video game frivolous or even downright foolish, so let me defend my already scorned love. The Mass Effect series continues developer Bioware's traditional of strong, character driven, intelligent writing. As discussed here, the game has raised questions about the nature of life and what it is that makes us who we are. It's been called the Star Trek of our generation, and I dare say that's correct. It's an original and epic space opera, in an unfortunate age where well written fiction, let alone science fiction, often loses out to the latest iteration of milf island, some dude dates fifteen women, or watch the train wrecks when it comes to entertainment. Mass effect is one of the games elevating the medium of gaming, a hobby I feel is at least capable of being very uplifting and intellectually engaging but is so often maligned (and not always unfairly) as being a waste of time at best or a mind distorting influence of evil at worst. Mass Effect enriches things I enjoy (science fiction and video games) by adding to worthwhile examples, and its success is a proof to those who finance entertainment that intelligent video games and well written sci-fi make money.

My love for my girlfriend is somewhat less easy to explain, but many more have written about love of a woman than love of a video game so I probably don't need to belabor that point. I've chosen to save what I can to hasten a long term reunion of me and my beloved. I can only hope that I'll be able to earn enough to actually go through with the move, and work hard enough to make it worth it when I get there.